- Metaverse -
a shared digital reality that connects people over the internet
Check Out Some Quick Facts Below
And Hit Us Up When You're Ready To Learn More!
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Metaverse is more than a buzzword
these online worlds already exist
Picture everything you do online: shop, socialize with friends, watch movies, listen to music...all being done across connected, immersive digital worlds powered by augmented and virtual reality (eventually).
Having trouble picturing it?
the movie "Ready Player One" can help
Steven Spielberg directed this 2018 film that mainly takes place inside of a futuristic metaverse. Not saying that this is exactly how it will turn out, but it will help give you visualize how things could evolve.
Metaverse NFTs are already a big business
in-world digital asset value is on the rise
Digital real estate can sell for millions. Nike acquired a digital studio that sold a single collection of NFT sneakers for $3.1MM in 2021. If you're interested in this aspect of NFTs, check out our blog post.
Not All Metaverses Are Created Equal
Isn't decentralized. It's controlled by Facebook. So, the concern is that they'll harvest even more personal data from users in exchange for access. Plus, you'll have to abide by their rules and regulations.
There are already a few built on ethereum
"Decentraland" and "Sandbox" are live
Ethereum is a decentralized network - meaning no single entity controls it - so, with decentralized metaverses, there's no big company running it, setting the rules, or harvesting your data.
You Can Buy Metaverse Currency
as an investment even if you don't play
The two leading metaverse tokens are listed above. Both run on Ethereum and are valued in billions of dollars. If you think the idea if metaverses has potential, you can add these to your portfolio.
NFTs and the future of gaming
decentralized gaming and metaverses
Most massively multiplayer online (MMO) games are all about earning items and achievements. NFTs allow for creation of unique in-game items that can be bought, sold, traded ... but never replicated.
Skeptical? Let's look at the facts
these are billion dollar ecosystems
And kids are already familiar with and obsessing over digital worlds, thanks to immersive platforms like Roblox...in the United States, it's estimated that 3-out-of-4 kids, age 9-12 are active on the platform.
There's so much more to cover
remember, we're in the infancy here
Ideas like the metaverse can be easy to dismiss because it's just not what we're used to. But if you look at the facts around adoption, usage, investment, and development ... metaverses are as real as it gets.